In this course students learn the fundamentals of digital imaging by exploring the capabilities of two commonly-used professional applications, the graphics editor Adobe Photoshop and the animation, modeling, and rendering software Autodesk Maya. Digital imaging/rendering is approached as both a creative art form and a matter of precise technical knowledge.
Mornings are generally devoted to Maya; students learn basic techniques of three-dimensional modeling, texturing, rendering, and compositing as well as some more advanced materials. In the afternoon the focus is on Photoshop; participants explore photo editing, digital painting, animated GIFs, and compositing images. Course work is supplemented by a 3D “Exquisite Corpse” game and a visit from a guest artist.
In the last week of class, participants put their new knowledge - and their creativity - into practice by creating final projects using one or both applications.
Students leave the class with a thorough understanding of each software’s capabilities, and a finished project exploring their own ideas.
Laptops and software are required for this course. Laptops should be equipped with 64-bit multi-core processors, at least 8 GB of RAM (16 GB recommended), and a three-button mouse. The required software is Maya 2018 and Photoshop CC.
Steven Baltay is a 3D artist and animator based in Brooklyn, NY, who received his MFA in motion art from Pratt Institute. He created his thesis film Home Delivery in 2017, earning the Pratt DDA award for best story and screenings at multiple film festivals. In 2015 he worked as the art director on the short film Jura under the veteran VFX Supervisor John Burton, and In 2011 he led the award-winning Woodside animation team alongside the mentorship of Dreamworks volunteers. Baltay Is currently working at Quidd, Inc., a platform that explores what ownership means in a virtual space.
Sung-Ah Jun received her BFA in photography and MFA in digital arts from Pratt Institute. Her Master’s thesis, Metamorphosis of Dreams, is a series of photo-based digital artworks that imaginatively explores the gap between the unfulfilled dreams and the reality of an elder whose portraits are reinterpreted in both digital and analog processes. Jun has exhibited solo and group shows throughout New York City and abroad. These include the Clemente Center, New York, NY; 184 Project, Brooklyn, NY; and Sungbuk Young Art Center, Seoul, Korea. She has participated in art fairs including Artrooms, London, UK; Reissue Korea Art Fair, Seoul, Korea; and the Other Art Fair, Sydney, Australia. Jun is a recipient of artist residencies at communities such as Brooklyn Art Cluster and Con Artist Collective.